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Blood Feud in New York

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15 Aug 2017 13:52 #252454 by Shellhead
I've got some friends coming over on Saturday to play some boardgames, and I feel like we have been playing the same half dozen good games too often lately. Nothing wrong with playing good games, except when other games keep getting overlooked. So I was looking through my game collection the other day, thinking about maybe trying to get a shelf toad on the table. My last attempt was Zombies!!!, and thanks to a very experimental house rule, the six of us had fun.

So, Blood Feud in New York. It's essentially Gangster Risk with vehicles, including limos, speed boats, and helicoptors with rotors that you can spin. And paper money. Unlike an old school Risk game where a player isn't out of the game until their last unit is extinct, you can take out a player in BFNY just by whacking his boss.Each player starts in a different borough of New York (or across the river in New Jersey) and builds up a criminal empire across a board that breaks NYC down into neighborhoods.You can win either by eliminating all the other bosses, or by ramping up your daily income to at least $6,000. You can hire hitmen, pay off the local cops, and kidnap members of other mob families.

There are some problems with the game. The biggest one is that you need to keep a calculator or some scratch paper handy, because hiring dudes and buying vehicles can get mathy. Actually, a laptop would be ideal, so you could set up a simple spreadsheet with unit prices locked in so that you just need to enter quantities to do the math each turn. Combat runs a little long, but offers enough advantages to the attacker to discourage players from turtling. And the vehicle movement rules get slightly complicated when you are picking up or dropping off passengers during movement.

Overall, I think that the pluses outweigh the minuses, and this is a game that deserves some play. But the one time that I did get it played, we quit after an hour because one player was bitching about the math. So this time I will have a calculator handy. Don't know if I can get people to try it this Saturday, but sometime soon. Now I need to go burn a couple of music mixes suitable for the urban crime environment.
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15 Aug 2017 14:00 #252456 by charlest
Replied by charlest on topic Blood Feud in New York
We had some fun with it back in the day. I don't recall finishing a game very often though as it can be pretty long. Those vehicles are great though.

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15 Aug 2017 14:04 #252457 by RobertB
Replied by RobertB on topic Blood Feud in New York
Bought a copy, never played it, sold it at a game convention auction. I think. May still be on the shelf.

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15 Aug 2017 16:12 #252462 by Michael Barnes
I have never read a review of this game that did not mention those stupid spinning rotors. Half of the goodwill toward this game is because of those helicopters.

This game is fucking terrible, full stop. It's badly made, badly designed, badly presented. It reminds me of that time like around 1990, 1991 when you'd buy a random board game thinking it looked really cool but having no provenance on it and it turned out to be dreadful and almost unplayable. It represents the worst of the Risk/Axis and Allies lineage in just about every way. It was old fashioned and boring when it came out, I can't imagine that has changed.

And it STINKS. Literally. At least it did 13 years ago, maybe the smell has worn off of any copies that haven't been properly recycled.
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15 Aug 2017 16:55 #252466 by Shellhead
Replied by Shellhead on topic Blood Feud in New York
If I could find some cheap heroclix, it would be neat to use supervillains in place of the bosses and hitmen.
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15 Aug 2017 22:16 #252471 by engineer Al
Replied by engineer Al on topic Blood Feud in New York

Michael Barnes wrote: This game is fucking terrible, full stop. It's badly made, badly designed, badly presented. It reminds me of that time like around 1990, 1991 when you'd buy a random board game thinking it looked really cool but having no provenance on it and it turned out to be dreadful and almost unplayable. It represents the worst of the Risk/Axis and Allies lineage in just about every way. It was old fashioned and boring when it came out, I can't imagine that has changed.


Can I get an "Amen"?

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16 Aug 2017 14:03 #252499 by SuperflyPete
Replied by SuperflyPete on topic Blood Feud in New York
I love it. I also agree with Michael that it is a stinky game, although claiming it's badly presented is arguably the single most absurd thing the man has ever said in a lifetime of absurdities. It's beautiful in every way, except the rules and the insane amounts of math required to do simple things like buy troops.

It's old fashioned, but if you find that your group thinks it's boring, you may want to consider that it's either not for you, or that your group sucks.

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16 Aug 2017 15:07 #252505 by Cranberries
Replied by Cranberries on topic Blood Feud in New York
I wish there was a game reclamation project that would take old, flawed games with great production and just make a decent set of play tested rules for them. For free, of course.
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17 Aug 2017 17:09 #252561 by SuperflyPete
Replied by SuperflyPete on topic Blood Feud in New York
If I could get a copy that doesn't smell like petroleum distillate I'd do that in a heartbeat.

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