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Atlantic board game article
I have a weird relationship with this article because I think they're underselling the competitiveness of eurogames even though it's an ok article overall. Like, lots of good euros are real competitive, it's a pretty recent phenomenon that eurogame means super passive aggressive semi-cooperative. I think most of those original wave german Knizia games, for example, or El Grande, or Catan... they're very obviously competitive. I tend to agree with the central statement that they aren't about war and eliminating your opponent's pieces, though, I think what euros popularized were the idea that you can compete with other mechanisms beyond board position---auctions, trading, etc and not every action in any given game has to be a zero sum activity.
Also, using Eklund as an example of a popular designer like Knizia or whatever is just fucking wrong and misleading.
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- Michael Barnes
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Crazy article. Half of it is 20 years too late.
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“When I was young, one of my first creations was a Star Trek–type game with humans fighting other races in space,” Eklund says. “I now realize it was more or less a racist concept. It’s been done many times. It’s just not that interesting.” In Germany, by contrast, he’s created games such as Pax Renaissance, in which players take on the role of bankers navigating the vicissitudes of war and religious upheaval in 15th- and 16th-century Europe.
Interesting, both Eklund's take on space war as basically racist, and that the author apparently didn't read the footnotes (understandable) in Pax Ren, which is written as not so much about "navigating" as "orchestrating" those vicissitudes.
Weird article, but I bet there's one in the Atlantic about bird-watching or teacup collectors that's just as baffling to the people on the inside of that little culture.
Also, I can't imagine the frustration of 3000+ customers getting those Kickstarter Eklund rulebooks. I think I can hear the wailing and gnashing of teeth already!
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- Michael Barnes
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I mean, he interviewed Eklund, but then discussed Power Grid. Weird. I guess in something like High Frontier the game itself is so oppressive that you're sort of all up against space instead of each other, but that seems like the outlier to me.
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- Sagrilarus
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Sagrilarus wrote: Looks to me that this guy found Eklund and then wrote about games instead of the other way around.
But like, just the name. Didn't play any of his games/read his rulebooks.
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- SuperflyPete
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Gary Sax wrote: I love how when a fancy newspaper or magazine does a board game thing they can't just, you know, take a good working board game writer and pay them to write about it. Gotta get that outside perspective for no real reason.
Matt or Michael or Charlie should write an op-ed or something to correct the record.
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- Cranberries
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Gary Sax wrote:
Sagrilarus wrote: Looks to me that this guy found Eklund and then wrote about games instead of the other way around.
But like, just the name. Didn't play any of his games read his rulebooks.
I can't wait until he does a game on global climate change.
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cranberries wrote:
Gary Sax wrote:
Sagrilarus wrote: Looks to me that this guy found Eklund and then wrote about games instead of the other way around.
But like, just the name. Didn't play any of his games read his rulebooks.
I can't wait until he does a game on global climate change.
HOAX QUEST
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- Matt Thrower
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SuperflyTNT wrote: Matt or Michael or Charlie should write an op-ed or something to correct the record.
I'll ask, but I doubt they'll listen to me. That said, my first ever paid work was a response to a dreadful error-filled piece on iOS board game adaptations that appeared on a video game site.
I can't believe we've got this far down the thread and no-one's moaned about him calling the term Ameritrash "dismissive".
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- SuperflyPete
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This is just another example.
Everything is becoming their own version of Breitbart. It’s sad.
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