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How do you sell your games?
- ChristopherMD
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- Road Warrior
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Amazon (for out of print things)
Ebay (for out of print things)
People on Amazon/Ebay pay stupid money for some games.
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I basically unload stuff once a year at WBC to avoid the post office hassle. Esp for cheaper stuff for which postage would be a large % of the sale price.
Craiglist....I'd be leery. At least on BGG/Facebook you have a vague idea of who you're dealing with.
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The only games I can't move are Merchants & Marauders (strangely) and TOMB which I'm asking WAY too much for.
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- Michael Barnes
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If that fails, sel to F:ATties. I've moved thousands of dollars through here and I like the feeling of sharing games with this community.
And taking their money. I like to offer lower prices here and the turnabout is less hassle/drama.
BGG is good, but you might be sitting on something for a while. Price $1 less than the lowest price on there- I'm serious. Undercut, undercut, undercut. Too many people do not understand that giving up $2-3 can be the difference between a $50 sale and a $0 sale. Don't wait six months to make $5, reduce prices slowly until it moves.
eBay is a last ditch resort. Expect to get anywhere from $1-$20 for most not-OOP games. eBay is a yard sale and a retail store front at the same time. If you fall in between, you are going to get bottom dollar.
Fuck craigslist. I am not coming out to meet you.
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- metalface13
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- Michael Barnes
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There is also this whole spoilt for choice thing. If you are selling a game like Mage Knight that was hot bananas 4-5 years ago, you are competing with Kickstarter and whatever the week's latest releases are. So those older games sort of lose their viability unless you are lucky enough to find a buyer. It happens, sure...but there again you have to have it at a price that convinces them to pull the trigger.
OOP/rare stuff is both more expensive and easier to sell, ironically. When you put up a copy of Cave Evil, Navajo Wars, some old Ah thing...you might literally be competing with only 4-5 sellers in the world. Or none, and you have the only copy currently visible online in the market. But that flips the other way too. If something is TOO obscure or isn't really sought after (like Lineage II, for example) then the value there isn't as high as you might hope. You can list it at $200, but without a buyer willing to pay you $200 it is a speculative price unless you have provenance- i.e. records of actual sales at or around that price.
One of the least appreciated tools at BGG is the price analyzer on every game. It shows you sale prices over time so you can get a feel for value. You have to do some due diligence though, because some of the tracked prices are not valid data points- like when someone lists a bundle sale for an auction and it shows as being way higher or when someone wins a lowball auction.
The thing is, selling games like Pathfinder ACG...you have do it when it is hot and top of mind. You guys rag me about flipping new stuff, but that's why I do it- because I can get $60 for Mansions of Madness two weeks after general release or I can get $35 for it a month or two later. Unless it goes out of print, which is a different set of variables and valuations.
The only way you are going to move stuff like Mage Knight and Pathfinder is to sort out what your lowest acceptable price is on it and let it go. And remember that a $20 sale beats a $0 sale every time. Don't sit on it for another year waiting for a $30 buyer that may never come.
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As Barnes mentioned in the other thread...we actually don't know how many FoDs, Horned Rats, or Forbidden Stars is out there. FFG Warehouse could still have pallets that haven't made their way into the channel yet.
What we do know is that gamers are in a FOMO frenzy so whether there's a long term of scarcity or not...we 'feel' like there is.
Now may be the time to let some titles go...
As related to other non-GW/FFG titles, there isn't really a push for too much. Yep, your older, 'that's so 2005' title isn't going to get the look that a KS or new release is. And there's plenty of releases....good luck!
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- Michael Barnes
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- metalface13
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Gary Sax wrote: I just give them away to good homes at this point because of the hassle of sales. And I'm comfortable enough moneywise to do it and people were nice to me in the past.
I use to do plenty of that locally. I didn't really want to pay for shipping I just wanted them gone. So, I'd show up to a game night with games to hand out, or when folks came over, I'd do door prizes so to speak. Something like, "Next person to roll double skulls gets this copy of Chaos Marauders!", throughout the evening.
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- san il defanso
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