Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35176 2
Hot
KK
Kevin Klemme
January 27, 2020
20840 0
Hot
KK
Kevin Klemme
August 12, 2019
7430 0
Hot
O
oliverkinne
December 19, 2023
3987 0
Hot
O
oliverkinne
December 14, 2023
3511 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2080 0
O
oliverkinne
December 07, 2023
2587 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2258 0
O
oliverkinne
November 30, 2023
2501 0
J
Jackwraith
November 29, 2023
3022 0
Hot
O
oliverkinne
November 28, 2023
1973 0
S
Spitfireixa
October 24, 2023
3700 0
Hot
O
oliverkinne
October 17, 2023
2627 0
O
oliverkinne
October 10, 2023
2463 0
O
oliverkinne
October 09, 2023
2295 0
O
oliverkinne
October 06, 2023
2511 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

Talisman 4e: The Themed Adventure Decks Project

More
17 Oct 2016 00:51 #236298 by wadenels

We have a group that plays big games of Talisman with every expansion a few times a year, and I like to get my own games together from time to time.  Our big games always have all the Adventure Cards mixed together into one giant deck.  I decided for my games I'd rather have a smaller and more coherent decks centered around various themes.

Read more...
The following user(s) said Thank You: ubarose, Mr. White, mutagen, Egg Shen

Please Log in or Create an account to join the conversation.

More
17 Oct 2016 09:52 #236299 by Gary Sax
Wade---posts like these are excellent but don't always get a lot of comments (I don't have much to say about it besides awesome content)! But trust me, when people start to think about a particular game they often come back to these. I remember how much heat Skeletor's how to play Runebound stuff got over years and years.
The following user(s) said Thank You: Mr. White, wadenels

Please Log in or Create an account to join the conversation.

More
17 Oct 2016 10:28 #236305 by SuperflyPete
I loved the post.

My "GO TO" is Dungeon + Reaper + Frostmarch. I always use the Ice Queen ending where you're triyng to kill her, but with a twist. For the game to END, both the boss at the end of the Dungeon AND the Ice Queen has to be killed.

I treat it like a co-op in some ways.
The following user(s) said Thank You: mutagen

Please Log in or Create an account to join the conversation.

More
17 Oct 2016 11:04 #236315 by hotseatgames
Nice article. I only have Talisman digitally, but it's still cool to read.

Please Log in or Create an account to join the conversation.

More
17 Oct 2016 13:57 #236335 by mutagen
Great post Wade. This is exactly what I was looking for after I bought myself a bunch of Talisman.

I recently introduced this to the family with just the base and reaper, and it went over really well. Even though we did level-ups at five instead of seven, the game still took longer than I remember, but back in the day I never played sober, so that probably accounts for it. Also, the wife and youngest were just happy puttering around the outer realm buffing their characters, so that probably slowed things down as well.

I just told the family that the first to the crown was the victor, because I really didn't want to end the game with me mercilessly beating the snot out of my family, and let's face it, that is exactly the way it would play out, because that's the way I do. Even though she was way underpowered, when I made my run on the crown, my eldest snuck in ahead of me, made some lucky rolls, and got the victory. While I'm totally happy with the way the game played out, I think in the future I will steal Superfly's idea of adding a boss monster to the end, so nobody gets the idea of going for the cheap victory 15 minutes in.

Please Log in or Create an account to join the conversation.

More
17 Oct 2016 14:28 #236346 by Egg Shen
Great article Wade. I hope these bastards love Talisman because after this Halloween I'm going full bore into a buyer's guide. It's gonna be all Talisman all the time.
The following user(s) said Thank You: wadenels

Please Log in or Create an account to join the conversation.

More
18 Oct 2016 11:24 #236396 by Columbob
General question for everybody: approximately how many actual piles of cards are formed on the table from that massive deck? I've only played with a few expansions at a time, but the deck is still split up in more than one pile and we don't care from which you draw.

Please Log in or Create an account to join the conversation.

More
18 Oct 2016 21:07 #236439 by wadenels

Columbob wrote: General question for everybody: approximately how many actual piles of cards are formed on the table from that massive deck? I've only played with a few expansions at a time, but the deck is still split up in more than one pile and we don't care from which you draw.


When we do the BIG deck it's two tall stacks side-by-side with a third stack on top across the two. It's a little Adventure Card mountain in the middle of the board.
The following user(s) said Thank You: Columbob

Please Log in or Create an account to join the conversation.

More
19 Oct 2016 10:02 #236470 by Columbob
Adding a little Villa Paletti to the game, that's always fun.

Please Log in or Create an account to join the conversation.

More
20 Oct 2016 12:19 #236549 by SuperflyPete
I refuse to play the vanilla "get the crown then kill the rest" version. It overstays its welcome far too long, so when the crown is gained, that's the win condition. This shaves an hour or so off. It also changes the game dynamic because instead of "getting buffed enough to get it and KEEP it", players only need to be buffed enough to GET it. That's a big change, but a welcome one.

It's like Runebound....these games are essentially RPG "races", but people tend to forget the "race" part and just keep Munchkining.

Please Log in or Create an account to join the conversation.

More
20 Oct 2016 20:03 #236583 by wadenels

SuperflyTNT wrote: It's like Runebound....these games are essentially RPG "races", but people tend to forget the "race" part and just keep Munchkining.


That's a common problem with Talisman. People play it too safely. I always just do the thing that seems exciting at the time. Last game I got killed and my second character was having kind of a tough time. I went for the crown with almost no items and only a Strength and Craft of 4 each. I did it because I saw another player getting "strong enough" to go for it. I got there damnit. Playing the Cataclysm board I had to roll four or less on 3 dice in the Inner Region. I rolled 1-1-3. I Fated that 3 and rolled a 2. Four, baby.

I only held onto the ending card for a few turns before he got up there and clobbered me, but if I hadn't done it at all it might have been another hour before anyone even tried.

Please Log in or Create an account to join the conversation.

More
21 Oct 2016 08:24 #236614 by Egg Shen
Yeah a big problem with most of these games is that people don't know the game well enough to figure out when to make the push towards victory. Vanilla rules Talisman can be won with a character that has reached 9 or 10 strength or craft (sometimes even less depending on character, items and luck of the Dice Gods). You might need a few lucky rolls but it's possible. I also think part of the fun in these games is the adventuring and level up of their character. So instead of winning they power level their characters so that they can have a "guaranteed" victory...or whatever.

Runebound 3rd Edition easily side steps this problem with the built in timer of each scenario. It applies pressure, but I find some people don't like it because they feel like they don't have enough time to level up. Well, duh! A motherfuckin' dragon is about to turn the world to ash and cinder...you don't have time to gain one more level or save up to buy that really awesome "savage crystal blade of +1 badassery."

Please Log in or Create an account to join the conversation.

More
30 Nov 2016 13:59 #239452 by SGT Dave
I've homebrewed Talisman so much, I don't even know the real rules anymore. I took out all the Talismans (Talismen?) from the adventure deck because I like the idea of having to earn them -- sometimes we earn them by fulfilling Warlock Quests, sometimes we say you have to complete the Highland or Dungeon map. We used just mix all the cards together, but it was just a mess. So we've been playing with the base and one expansion mixed. I've never thought of thematically creating adventure decks though, and it sounds like a great idea. Because it's so much work, though, I think I'll make 3-4 decks of increasing difficulty and try out playing a 3-4 session campaign.

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.203 seconds