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The Sultans of Swing: A Pendulum Board Game Review
- WadeMonnig
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Back in the day, certain music labels were an auto-buy for me: Wax Trax, Def American, Sub Pop. More aptly, on the video game front, anything from Working Designs was a must-have for me. Working Designs were know for their top of the line production: limited edition artwork on the CDs, foil-stamped covers/instruction manuals, exclusive pre-order bonuses, and a somewhat controversial face of the company, Victor Ireland. Now, 30 years later, Stonemaier Games follows in those same footsteps, even complete with a somewhat controversial face for the company, Jamey Stegmaier. So, the fact that any Stonemaier release is an instabuy for some players shouldn't be a surprise to anyone.
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- fightcitymayor
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- Cuddly yet angry.
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- hotseatgames
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I had this CD on constant repeat while playing Golden Axe on my Genesis. They are entwined in my brain. I got to the point where I could beat Golden Axe on one life.
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- Jackwraith
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- Sagrilarus
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- Pull the Goalie
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Matt is now my second favorite reviewer on TWBG.
This is an exceptionally well written review, moreso in how it says than what it says. I often skim reviews looking for bits and pieces (and oddly enough from bottom to top for some reason.) But you really had as much to say between the lines as in them. Your last sentence sealed the deal.
I'll assuredly never play this game, as I detest worker placement and rarely care for real-time titles. But Stonemaier offered up a target for a sharp pen, I'll give them just a little credit for that.
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- WadeMonnig
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Shit, you are right. I...uhhh...fudged that reference to see if you were paying attention.hotseatgames wrote: Great review! I think the "flipping" song you are referencing is Bell Biv Devoe, .
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- WadeMonnig
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It's not awful, per se, it's more been there, done that with a real time twist.Jackwraith wrote: That sounds... awful. I'm kinda surprised it got three stars. It's basically four people playing slap jack.
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- WadeMonnig
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It does have that in the rulebook. It's almost as helpful as telling someone with anxiety to stop worrying so much.Gary Sax wrote: My recollection is that so very wrong about games mentioned something about there being a reminder in the rulebook not to worry about it, that no one would consistently play the game correctly in real time anyway.
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Love it! Not this game, it doesn't sound like my kind of thing at all. But yeah, I was a fan of Bell Biv Devoe, Wax Trax, and Sub Pop at various points in time.
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- Jackwraith
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WadeMonnig wrote:
It does have that in the rulebook. It's almost as helpful as telling someone with anxiety to stop worrying so much.Gary Sax wrote: My recollection is that so very wrong about games mentioned something about there being a reminder in the rulebook not to worry about it, that no one would consistently play the game correctly in real time anyway.
"You might remember me from such self-help videos as 'Smoke Yourself Thin' and 'Get Confident, Stupid!'"
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RobertB wrote: Isn't there a real-time game out there that used a bajillion sand timers to time events? For example I need a brick, and they take 1 minute to make, so I put a 1 minute timer on it. The 'game' part is managing all this stuff simultaneously. Plus there is some Take That, where you can stick another timer next to their timer, to slow them down. I thought someone in this very forum talked about it.
Space Dealer. I didn’t care for it; the base game was a cube conversion exercise. Adding time pressure didn’t make the core more fun.
It was remade into “Time n Space” which is supposedly better, and also cheap on Amazon.
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- WadeMonnig
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The Funny thing is I had Boyz II Men on the brain because I was batting around using the line from Motownphilly "Doin a little East Coast swing..." because...Pendulum.WadeMonnig wrote:
Shit, you are right. I...uhhh...fudged that reference to see if you were paying attention.hotseatgames wrote: Great review! I think the "flipping" song you are referencing is Bell Biv Devoe, .
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