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Let's talk: XIA
- Sagrilarus
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- Pull the Goalie
Legomancer wrote: I've been on the fence about this so many times. I've only played it once, and that was a short game that wasn't explained well.
My concern is that this has Shelf Toad all over it. It already looks similar to Merchant of Venus or MErchants and Marauders, and I can't get THOSE played regularly. $80 is a lot to spend on something that will just warm a shelf.
Yeah, but it's a Kickstarter, so if you're not buying it you're not supporting boardgaming. There wouldn't be any boardgames if people thought the way you do.
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Legomancer wrote: I've been on the fence about this so many times. I've only played it once, and that was a short game that wasn't explained well.
My concern is that this has Shelf Toad all over it. It already looks similar to Merchant of Venus or MErchants and Marauders, and I can't get THOSE played regularly. $80 is a lot to spend on something that will just warm a shelf.
You're probably making a wise decision. I don't think it's different enough from the two you mentioned to buy it if you don't play those much. It's like a much less focused version of those two games but with more to do. But not as good at either of the things those games are good at respectively (route efficiency pick up and deliver, player interaction). I do like the way it rewards puttering around the galaxy rather than laser focus in 1 or 2 activities you decide on from the start, which I think is slightly unique in the genre.
Also, it's a pretty game but it's also a bit amateurish in spots. Some of the prepaints are LAUGHABLY bad.
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I am definitely tossing firefly to the sell pile in place of this. I just can't part with M&M quite yet for the theme alone.
This, Fallen Land, and Cthulhu Wars might be my top three Kickstarter games.
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Haven't played in a while. My wife has cooled a bit on it a bit.
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