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Batman Kickstarter (w/discussion of FOMO sales method)
hotseatgames wrote: To whomever was wondering about splitting this with me, with me keeping the minis... I am going to pass. I don't like this Kickstarter and don't want to throw money at it. Thanks.
That was me, and I'm feeling the same way now.
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- ChristopherMD
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- Road Warrior
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Shellhead wrote:
hotseatgames wrote: To whomever was wondering about splitting this with me, with me keeping the minis... I am going to pass. I don't like this Kickstarter and don't want to throw money at it. Thanks.
That was me, and I'm feeling the same way now.
"FOMO is the mind-killer. FOMO is the little-death that brings total obliteration. I will face my FOMO. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the FOMO has gone there will be nothing. Only I will remain."
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- Colorcrayons
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- D8
- Wiz-Warrior
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It is by the hype of KS
The shelf acquires need
The thoughts acquire FOMO
FOMO becomes a warning
It is by will alone I keep a tight collection
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Beautiful, beautiful nerds.
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- Colorcrayons
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- D8
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Plus the sculpts should be sweet.
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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- SuperflyPete
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- Salty AF
- SMH
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MattDP wrote: Breaks $2 million in a day. Got the legs to beat Kingdom Death.
www.kickstarter.com/projects/806316071/b...tham-city-chronicles
Am I the only person who finds it alarming this is a "Kickstarter exclusive"? That a game based on Conan, which got a very mediocre reception, is pushing consumers toward a blind purchase on the basis of a great licence and nice figures?
Make it rain
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Josh Look wrote: Hey, so IDW is putting out a Batman: The Animated Series game. No details other than that it’s happening, but they’ve put out some really solid games in the last couple years after some initial bumps. Plus, it’s based on the absolute best iteration of the character.
Absolutely the best iteration, with the best movie (Mask of the Phantasm), with the best opening theme (the intro sequence of Mask of the Phantasm with the giant choir). I'd love to see what IDW does with that license.
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Motorik wrote:
Josh Look wrote: Hey, so IDW is putting out a Batman: The Animated Series game. No details other than that it’s happening, but they’ve put out some really solid games in the last couple years after some initial bumps. Plus, it’s based on the absolute best iteration of the character.
Absolutely the best iteration, with the best movie (Mask of the Phantasm), with the best opening theme (the intro sequence of Mask of the Phantasm with the giant choir). I'd love to see what IDW does with that license.
Have you seen the animated Dark Knight Returns? MotP was the best Batman movie, but I feel DKR is the best Batman movie we’ll see in our lifetimes.
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Batman isn't just some guy in a costume who likes to punch mentally ill criminals. He is famous for being a detective. Batman debuted in Detective Comics #27 and immediately took over the comic. Detective Comics is the longest running comic book in the United States that has been continuously in publication. Batman eventually also got a second monthly book (Batman), but he has long held the nickname "The Darknight Detective."
So I would like to see a Batman game with a strong deduction element. Imagine something like Fury of Dracula, only set in Gotham City. One player is running Batman, and he is trying to capture the villain. The other player runs the villain and some henchmen, and his goal is to successfully complete a series of crimes. The twist is that the villain is initially unknown to the Batman player. The villain player selects the villain during setup, and must select specific crimes from a deck of crime cards. Each crime card will have a title, a small picture, a location, a sentence of flavor text, and several boldface keywords at the bottom. The supervillain card also has some boldface keywords at the bottom, and that villain can only commit crimes that share at least one of his keywords. There can also be some villain tactical and equipment cards that they can play, again with keywords that need to match. So as each crime is committed, Batman can develop a theory as to the identity of the villain and do some prep at the Batcave and/or scout likely locations of upcoming crimes. Or he can randomly patrol in hopes of stumbling across a crime in progress. And the villain could also choose a hideout, as long as the keyword on the hideout is a match.
The keywords mechanic could also help explain a couple of villains that don't normally translate well into games. The Joker could maybe use any keyword exactly once, making his crime sprees more chaotic and difficult to predict. The Riddler might be allow the villain player to secretly write down one additional keyword that the Riddler can use for that game.
Once Batman shows up to stop a crime in progress, the game would then switch to HTH combat, maybe with miniatures on small tactical map tiles. Batman should be able to outclass most villains in HTH combat, but maybe one or more of the villain cards could offer henchmen options for these fight scenes. I also like the idea of Batman's utility belt being a game element, like maybe a standard hand of equipment cards, with the Bat player able to use one card per combat round.
The game could be expanded to multi-player by adding in additional heroes and villains on each side. Even the old Batman tv show often featured villains teaming up, and Batman often has a Robin or other sidekicks around.
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Stretch Goal unlocked: THE BATCOW!!!!
www.kickstarter.com/projects/806316071/b...nicles/posts/2145670
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