Probably half the vendors, at GenCon, were small, pissant shops. Kickstarter proves the opposite of what Repo said - that the game business is very much personal and "cottage".
SuperflyTNT wrote: Probably half the vendors, at GenCon, were small, pissant shops. Kickstarter proves the opposite of what Repo said - that the game business is very much personal and "cottage".
Re read what I said:
C'mon, you can't make the claim that boardgames, by and large, aren't still small time cottage stuff. Jesus, if nothing else, kickstarter proves that it is.
We are both saying that it is still very much small time.