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Flashback Friday - Descent - Does anyone play this anymore? What Dungeon Crawls are you playing?

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13 Jul 2018 15:32 #277478 by charlest
I played Warhammer Quest back in the day and loved it. I played it again recently and felt it was very boring. I don't necessarily need an intense brain burning level of tactics, but it's pretty mindless.

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13 Jul 2018 16:11 - 13 Jul 2018 16:18 #277481 by southernman
I play Descent 2E when I get the chance but for the three of us (two playing two heroes and one as the OL) finding enough time amongst all my other games for a long campaign was the problem, two of us did play through all the campaigns in the Road to Legend app and that was a damn good product. Also have played the initial campaign in the Imperial Assault app and that was probably better.
We enjoyed Warhammer Quest so I have pre-ordered the new Terrinoth edition for us.
We also like Doom 1st edition, the challenge and fun far outweighs any imbalance.
Space Cadets: Away Missions is getting some dedicated play also, and I have D&D Castle Raveloft for some lighter fun along with Dungeonquest.
And last (I think) I also have Claustrophobia but neither of us have been that impressed by it, the constraints within the game make many of the scenarios a lockout for a very good Redeemer player.

Yes there have been some interesting alternatives out in the last few years but my descretionary leisure spends don't cover buying every new (and mightily expensive) game that everyone starts crowing about, I stick with what we enjoy playing and pick up the odd new game now and then.

PS I have a copy of Space Crusade that has been sitting unplayed for a good 15 years but now our group has reached back up to four for a couple of days each month I'll try and get it to the table for a bit of sci-fi crawling.
Last edit: 13 Jul 2018 16:18 by southernman.

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13 Jul 2018 16:11 #277482 by Space Ghost
Shadows of Brimstone is basically the "modern" day Warhammer Quest. My brother and cousin love it, so we play it quite a bit.
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13 Jul 2018 17:45 #277494 by quozl
For dungeon crawls, I play Wiz-War or an RPG.
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13 Jul 2018 17:59 #277500 by Michael Barnes
We aren’t even figuring in the crop of roll and write games...Four Against Darkness is best, but D100 Dungeon is really really good.

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13 Jul 2018 17:59 #277501 by Shellhead
So far, these Flashback Fridays have all been bad flashbacks.
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13 Jul 2018 18:06 #277504 by Michael Barnes
Ha ha! Remember that game you used to like?
NOW ITS CRAP
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13 Jul 2018 18:25 - 13 Jul 2018 18:29 #277508 by Menat
I still occasionally like to bring out Descent 2.0 because the vibrant art style is really appealing to me and the mechanics still feel pretty tight. I didn't see it mentioned here but Level 7: Omega Protocol remains a high point for sci-fi crawlers for me.
Last edit: 13 Jul 2018 18:29 by Menat.
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13 Jul 2018 18:36 #277510 by Colorcrayons

Menat wrote: I didn't see it mentioned here but Level 7: Omega Protocol remains a high point for sci-fi crawlers for me.


It hasn't, but it should have.

It's a much better Gigeresque Aliens games than Space Hulk. And I'm a huge fan of Space Hulk.

It's a design that screams "Look at me! If I had a better, less contrived theme, I'd be hot shit! Just look at my sleek design! I'm hot sex!"

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13 Jul 2018 18:48 #277511 by Michael Barnes
Yeah, Level 7 was one of those “pretty good” ones for sure.

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13 Jul 2018 23:40 - 13 Jul 2018 23:54 #277523 by GorillaGrody

BaronDonut wrote:
GorillaGrody, where you at? You’re an aficionado of the genre—which have risen to the top for you?


Space Hulk all the way.

EDIT: Actually, all the games that do RPG-in-a-box do something wrong. Gloomhaven's great, but every time I set it up, right around the 15 minute mark of the 30 minute set up time, I start having doubts about my commitment. I may be done with anything that forces you to set up puzzle pieces with correspondence numbers in the corner. Why? What makes the walls of this 2d-rendered 8 x 8 room so different from this other one that I have to search for the unique version of it every time we set up? Enough with that.

Actually, the most fun I've had with a dungeon crawl recently was just using the basic spacial instructions from 5e and playing it as a board game with lots of extra talking. 4e was a terrible slog in this regard, but 5e doesn't care that much about maps and figurines, and lets players just go ahead and do their thing.
Last edit: 13 Jul 2018 23:54 by GorillaGrody.
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14 Jul 2018 02:27 #277526 by SuperflyPete

Space Ghost wrote: Shadows of Brimstone is basically the "modern" day Warhammer Quest. My brother and cousin love it, so we play it quite a bit.


I forgot about that.

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14 Jul 2018 02:28 #277527 by SuperflyPete
I don’t view Soace Hulk as a dingeon crawl, myself, it’s more a skirmish.

To me, dungeon crawls are more about leveling and finding loot
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14 Jul 2018 04:44 - 14 Jul 2018 04:54 #277529 by Sevej
And here I am, still suggesting Descent 2.0 for those who are looking for a solid dungeon crawler.

It's sort of in the middle, not too simple, not too complex.

I like Descent's vibrant, generic fantasy.

Out of the box: 8 character & 8 classes that you can mix and match, 9 quests campaign that you can actually complete and without the hassle of IA's optional missions.

Great leveling system, and the whole party advances together.

Then there's the app of course.

Widely available, great components, not overwhelming.

Really, a great all around package. Campaign, replayability, reasonable play time even in campaign mode. Random travel events. Monster skills. Reinforcement is dumb but quick.

For $80.
Last edit: 14 Jul 2018 04:54 by Sevej.
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14 Jul 2018 08:26 #277532 by Erik Twice
A bunch of guys at my club are just starting a Descent campaign, they are on the second game and so far they seem to enjoy it

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