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Gaslands: Refuelled

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Gaslands: Refuelled

Game Information

Publisher
Osprey Games

Shoot, ram, skid, and loot your way through the ruins of civilisation with Gaslands: Refuelled, the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all-new material including expanded and enhanced perks, sponsors, vehicle types, and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customise their fleet of vehicles in this harsh post-apocalyptic future. With a host of options for scenarios, environmental effects, and campaigns, players can create their own anarchic futures.

Gaslands: Refuelled is a revised and expanded set of rules for the multi-award winning wargame of vehicular combat, written by Mike Hutchinson.

Featuring all of the material introduced in the Time Extended supplements, updated rules that factor in the feedback from the Gaslands community, and all-new content, this hardback rulebook gives players everything they need to take their death races to the next level.

The familiar artwork from the first edition is joined by some stunning new pieces from David Auden Nash to help inspire you in your vehicular creations.

Speaking about the book, author Mike Hutchinson said “The community reaction to Gaslands has been overwhelming, and I’m so excited to have been able to revisit the game to give folks the ultimate “director’s cut”! Thank you to everyone that has played and enjoyed Gaslands, thank you to everyone that has given us feedback, and thank you twice more to everyone that has introduced Gaslands to a friend!”


Editor reviews

2 reviews

Rating 
 
4.5
MB
Top 10 Reviewer 137 reviews
Rating 
 
4.0
The game is great and doesn't do too much, nor take too long. It encourages you to drive fast and make mistakes, just like a good racing game should do. You *can* spend a ton of time doing custom scenarios, etc, the rules will support it, but it is hardly necessary. All of this dovetails hugely with the modeling and hot wheels---they make the game so, so accessible. This game got me mildly back in to painting and customizing miniatures, which I hadn't done for 25 years. That's a big compliment.

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Gary Sax's Avatar
Gary Sax replied the topic: #294192 21 Mar 2019 13:34
This is neat, I really root for these folks.
Sagrilarus's Avatar
Sagrilarus replied the topic: #294198 21 Mar 2019 14:27
Alright, so, a couple of questions. I want to play this at my May Getaway.

1. How big is this hardback ruleset? Is this Heroscape complexity, or Battletech complexity?

2. What's the cheap, quick way to get models onto the table to implement this?
Space Ghost's Avatar
Space Ghost replied the topic: #294200 21 Mar 2019 14:29
1) I think it is more Heroscape
2) Just buy some hotwheels -- nothing is faster or cheaper than .99 cars
hotseatgames's Avatar
hotseatgames replied the topic: #294204 21 Mar 2019 15:04
It's not complicated. You'll spend more time printing and cutting out your turn templates and dice stickers, unless you just buy a set.

I don't think there is a cheaper / easier minis game to get into.
mc's Avatar
mc replied the topic: #294206 21 Mar 2019 15:50
I play this on the carpet with my 6 year old using his random hot wheels, blocks and lego, plus bits from roborally for hazard tokens, racing round chairlegs. I hadn't played a minis game before this.
Michael Barnes's Avatar
Michael Barnes replied the topic: #294211 21 Mar 2019 17:22
This is going to be great.

Gaslands is one of the most accessible (and board gamey) miniatures games out there. It’s very easy. I’ve introduced quite a few 7-9 year olds to it. The rules are very easy, and once everyone realizes the relationship between speed and how much you can turn, and how much it’s worrh risking rolls, anyone can get it.

Osprey is seriously just killing it lately. I just got an advance of their upcoming Ragnarok game, which claims to be Viking skirmish with a heavy metal influence. It looks stupendous. Their books are such a pleasure to read and flip through.

The guy doing the Gaslands art rules...his stuff is so damn good.
Sagrilarus's Avatar
Sagrilarus replied the topic: #294215 21 Mar 2019 21:52
And this is the same Osprey that's like, the color of Napoleon's socks Osprey, isn't it? They've really branched out.

I think I'm buying this critter.
blatz's Avatar
blatz replied the topic: #294218 22 Mar 2019 00:09
Gaslands and Frostgrave were easily my two most played games last year and Gaslands is probably the most fun I’ve ever had modeling. So glad to see it’s having the kind of success it deserves.
jur's Avatar
jur replied the topic: #294223 22 Mar 2019 03:06
It's interesting to see how Osprey have gone about this. When they branched out into wargaming first, they came up with the rather too traditional Fields of Glory rules for early modern tabletop battles, and Land of the Free (AWI) and Dux Bellorum (Dark Ages) are in the same traditional vein. Luckily they didn't give up but changed tactics.

They have an advantage in using the artwork from their historical books, but that is only minor factor in their success. It is mostly teaming up with Northstar miniatures, which gave them street cred with miniature wargamers, and now focussing more on simpler, skirmish type games that wargamers can easily get into.

Frostgrave was a hit because you could just use fantasy miniatures and terrain you had lying around. I think our club did 5 or 6 campaigns in a row. And of course they have brought out 6 boxes of seld assembly plastic miniatures (from adventurers to monsters) that allow you to create your own unique warband.

So now there's Ronin (Samurai), En Garde (17th centruy musketeers), Black Ops (modern special forces), Men Who Would Be Kings (colonial). A special series is the Lion Rampant/Dragon Rampant/Pikeman's Lament medieval/fantasy/17th century battle rules on the same simple system.

Bolt Action for WWII miniature battles is also doing very well.

Not all rule sets have been as successful, eg Scrappers, an attempt to do for Sci Fi what Frostgrave had been for fantasy.

Their board gaming branch is a bit less adventurous, with a rerelease of Escape From Colditz and Wallace's London. Not sure how Wallace's Wildlands is catching on.
mc's Avatar
mc replied the topic: #294225 22 Mar 2019 06:04
They also did the Lost Expedition and the Knizia one, Sakura, the High Society reprint, and Odin's Ravens - all nice little games.
Da Bid Dabid's Avatar
Da Bid Dabid replied the topic: #294229 22 Mar 2019 08:16
They also do Fistful of Kung Fu which is great!
blatz's Avatar
blatz replied the topic: #294244 22 Mar 2019 10:42
And Dracula’s America!
GorillaGrody's Avatar
GorillaGrody replied the topic: #294250 22 Mar 2019 10:52
Aaaand... Burrows and Badgers. Their best game barring only Gaslands. therewillbe.games/forum/20-table-top-min...-burrows-and-badgers

For a while, they seemed to dilute the brand by throwing everything against the wall to see if it stuck. Scrappers, Rogue Stars and Kobolds and Cobblestones all went over like lead (not Led) zeppelins.

Still, their output seems to have slowed a bit in the last year, no?

Pretty psyched for Ragnarok.
blatz's Avatar
blatz replied the topic: #294256 22 Mar 2019 11:54
I actually think Rogue Stars is pretty cool. I love the scenario builder and the activation system is really cool. Mostly, I bought it to justify buying and painting a bunch of pulp sci-fi minis.

I’ll probably pick up Burrows and Badgers as well. I’m sort of at the point where I just buy minis that look cool so I like having a small library of good miniatures rules.
GorillaGrody's Avatar
GorillaGrody replied the topic: #294265 22 Mar 2019 12:48

blatz wrote: I actually think Rogue Stars is pretty cool. I love the scenario builder and the activation system is really cool. Mostly, I bought it to justify buying and painting a bunch of pulp sci-fi minis.

I’ll probably pick up Burrows and Badgers as well. I’m sort of at the point where I just buy minis that look cool so I like having a small library of good miniatures rules.


I loved, loved, loved the scenario builder from Rogue Stars. The activation was cool, too, though I think Sfigoli did it better in the SoBaH series. I equally hated the dozen or so +1/-1 modifiers appended to each and every action.

Have you tried Rogue Planet? (No relation to Osprey or Rogue Stars). If you like pulp, you’ll love the look of it. I haven’t yet had a chance to play it, but it features absolutely no measuring, which both appeals to me and scares me.
charlest's Avatar
charlest replied the topic: #294266 22 Mar 2019 13:01
Rogue Planet looks amazing. I keep meaning to play it but haven't gotten an opportunity. Love Brent Spivey's creativity.
jay718's Avatar
jay718 replied the topic: #294282 22 Mar 2019 15:30

charlest wrote: Love Brent Spivey's creativity.


Crikey, I thought Data was designing games for a second there and got real excited...