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Clash of Sovereigns up for GMT

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20 Feb 2019 17:42 - 20 Feb 2019 17:51 #292780 by Gary Sax
As the topic says... on P500. War of Austrian Succession treatment.

www.gmtgames.com/p-745-clash-of-sovereig...cession-1740-48.aspx

French, Prussians/Spanish, Austrians, and British/ Piedmontese positions, with a deck for each. If it's like Clash of Monarchs, it's a CDG but a very flexible one that has very little of the unrealistic tradeoffs problem in the most macro CDGs. The economic aspect was the best treatment I've ever seen of pre-modern slowly bankrupting powers slowing down and drunkenly punching each other with what little is left. As you go bankrupt you lose cards from your hand forever whenever you take a loan to keep going. It gives you this urgency to land the knock-out blow.

I am still a huge fan of Clash of Monarchs, even though I haven't played for ages. I'm in.
Last edit: 20 Feb 2019 17:51 by Gary Sax.
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20 Feb 2019 18:21 - 20 Feb 2019 18:22 #292781 by Sagrilarus
To be clear, not a COIN game, right?

It mentions a naval sub-game, which is not a naval sub game.
Last edit: 20 Feb 2019 18:22 by Sagrilarus.

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20 Feb 2019 18:25 #292782 by Gary Sax
1000% not a COIN game. This is armies with high attrition squaring off with all sorts of other weirdness---light troops, supply raids, destructive foraging, cool events. Point to point map.
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20 Feb 2019 20:46 #292791 by Msample
Sounds like a streamlined Clash of Monarchs. Thank god it’s not COIN. Too many designers seem eager to shove square pegs thru round holes using COIN.
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20 Feb 2019 22:06 #292795 by Hadik
I’m excited about this game - I’ll get to play Max Browne for more than one or two turns before he is forced to die of TB.
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20 Feb 2019 22:08 - 20 Feb 2019 22:10 #292796 by Gary Sax
It'll be interesting to see how they handle leaders. The French had this weird leaders subgame where you were just desperate to have all the high ranking fuckers called back to Paris. I had a lot of fun with it, being hamstrung by these real dumbfuck leaders, but I'm a certain type of dummy.
Last edit: 20 Feb 2019 22:10 by Gary Sax.

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20 Feb 2019 22:16 #292798 by Count Orlok
Looks interesting. Makes me wish I still had a group that played these kinds of games. Maybe in five years when this is actually out in the world... probably not.
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21 Feb 2019 18:20 #292861 by Msample
If it’s like CLASH OF MONARCHS, it’ll play better two player rather than a group.

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21 Feb 2019 18:24 - 21 Feb 2019 18:28 #292864 by Gary Sax
Yeah, Brit player is undoubtedly thin, french a bit thin but I think has enough to do... even though I do think a CoM game gains a bit with some tension between the allied powers. There are some very tough subsidy decisions that are hard to make with a player Brit/France but easy to make with combined sides.
Last edit: 21 Feb 2019 18:28 by Gary Sax.

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14 Mar 2019 15:32 #293839 by Gary Sax
www.insidegmt.com/2019/03/clash-of-sover...ture-canister-shots/

More stuff on this. Looks like he took out the econ system. That's fine but I will miss it, clash of monarchs had the definitive exhaustion and debt mechanics in an big wargame, to my mind.
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17 Mar 2019 08:18 #293940 by Hadik
Agree. A game where you as Monarch can decide to devalue your currency to keep the war going is a game where learn more about history than you bargained for. I purchased an 18th century Prussian Thaler from eBay and sent it to my gaming buddy one Christmas.
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17 Mar 2019 11:17 - 17 Mar 2019 11:18 #293943 by Gary Sax
Seeking debt and managing debt is such a crucial part of war in this era from reading I've done in the years since. CoM does such a good job of indirectly showing you why the UK (and its allies) had such an advantage with its representative institutions and consequent cheap domestic loans. The UK can and should play daddy warbucks with Prussia all throughout CoM while the other powers just completely flounder economically.
Last edit: 17 Mar 2019 11:18 by Gary Sax.
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