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Barnes on Games- Mistfall and Undercity in Review, Ingenious H2H, Halloween Games, SCAM, Champions of Midgard
- Michael Barnes
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Two good ones this week!
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- SuperflyPete
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Also, I think Charlie assigned it to me on MiniMart as well.
My major bitch right now is that Stephen didn't send any emails out to me stating that the pre-painted minis are available for sale.
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- san il defanso
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Not that I'm salty or anything...
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- Michael Barnes
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It reminds me a bit of the excellent Arcadia Quest with full coop, more questing, and an even better campaign mode that strongly emphasis character development. I think it may have some things on Descent as well.
The BIG downside. 7 missions, and....PP has said NOTHING about what else they are doing with it. They did one extra mission based on the figures in the IK Unleashed boxed set. If they blew that out to a PDF campaign, it would get a full reccommend.
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- hotseatgames
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You can also use pwidr
Pete Wrote It; Didn't Read
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Alastair MacDirk wrote: Raise your hand if you read the ingenious review and knew what the acronym gipf referred to. I am a moron so I had to look it up. Ya, people throw acronyms around in here a lot. I guess I know about half the time what they mean. Pete, what is tl:dr?
I didn't think it stood for anything. I am under the impression it's just the project name for Kris Burn's abstract series of games. GIPF, YINSH, ZERTZ etc... I really like some of them.
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- san il defanso
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- Michael Barnes
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- san il defanso
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As an avid fan of Stone Age, I don't agree with the CoM comparison. The dice aren't used in the same way at all and the drama/payoff isn't parallel in either design.
You acquire resources and block spaces much more like Waterdeep. You have hidden goals/objectives like Waterdeep. It feels much more similar to LoW to me than Stone Age.
Stone Age has its own tempo thing going where you're battling over the love hut area, trying to block out at the boats and time your purchase of huts correctly. In terms of resource collection you're riding out averages and balancing whether to feed your workers or not. Much of the game is long-term planning and building for the future with tools/workers/boats/huts.
LoW and CoM are about edging out other players and getting what you need so that you can have big individual turns all the while keeping your eye on your hidden goals. You also have asymmetrical player powers in each, and the drama is a bit higher with some take that elements (the shame in CoM and the Intrigue in LoW).
Undercity looks cool. I can't get past the perceived work involved with Mistfall to care enough unfortunately.
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I loves me some Stone Age (May My Forever Shelf Remain Always Nut Cuppified). To me, Stone Age is a purely economic-engine building game. Do all kinds of shit but all the while, make sure that you're getting as much grain as you can as fast as you can so that you can get more guys to keep building upon that base. Maybe I'm wrong, but that's kind of how it feels to me. Lords of Waterdeep is much more about sticking it to everyone else as much as possible by blocking their activities while retaining yours. I don't like the open information, and I think that the game would've been DRASTICALLY better, like a 10/10 stars kind of better, had you been able to gain objectives by drawing the top 3 cards in the deck and choose one.
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SuperflyTNT wrote: Says the guy who made almost the opposite argument when attempting to compare Chaos in the Old World and Cthulhu Wars LOL
I loves me some Stone Age (May My Forever Shelf Remain Always Nut Cuppified). To me, Stone Age is a purely economic-engine building game. Do all kinds of shit but all the while, make sure that you're getting as much grain as you can as fast as you can so that you can get more guys to keep building upon that base. Maybe I'm wrong, but that's kind of how it feels to me. Lords of Waterdeep is much more about sticking it to everyone else as much as possible by blocking their activities while retaining yours. I don't like the open information, and I think that the game would've been DRASTICALLY better, like a 10/10 stars kind of better, had you been able to gain objectives by drawing the top 3 cards in the deck and choose one.
We are in total agreement concerning Stone Age. Champions of Midgard doesn't feel that way to me.
I know you're joking but here we're discussing whether CoM is MORE similar to Stone Age or Waterdeep.
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