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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

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Auztralia

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22 Jan 2019 15:16 #296216 by ubarose
Auztralia was created by ubarose
Everything you do in the game costs time. At a...

AuZtralia is designed by renowned game designer Martin Wallace and thematically linked to his game A Study in Emerald. Set in an alternate reality 1930s where the northern hemisphere lands are poisoned and the masses are starving, adventurers set out to explore and settle lands in the newly discovered Australia. Little did they know that the surviving Old Ones have taken up residence in the outback, and will soon awaken!

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28 Apr 2019 19:42 - 28 Apr 2019 19:42 #296217 by ubarose
Replied by ubarose on topic Auztralia
Wow. I just played Auztralia and it was not at all what I expected. I think it is really a tight little 4x game. You explore and expand by building out a network of train track), exploit by farming and mining so that you can get the resources you need to expand and purchase military units, and you exterminate wandering monsters that will trash your farms or block up your rail lines. It seems to me that the big difference between Auztralia and more traditional 4x games is that you can’t attack other players, which makes it more of a race to build the most farms and eliminate the most monsters as efficiently as you can.

I think I really this game. It’s not an epic game, but it Has tension and drama, and doesn’t take the entire afternoon to play.
Last edit: 28 Apr 2019 19:42 by ubarose.
The following user(s) said Thank You: mads b., Gary Sax, Msample, stormseeker75, hotseatgames, WadeMonnig, RolandHemisphere

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