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AT withdrawal
- Mad Malthus
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What's a good game to play when you're sick of TI3 but still want basically the same thing, but that isn't Starcraft, A Game of Thrones, or Warrior Knights?
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Personally, I wouldn't suggest Arkham Horror. You can't cure Freebasing Coke by shooting Heroin. You have to ease back into Euros dude. Good Luck Man.
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also: HERE I STAND
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- Black Barney
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To the OP, Twilight Struggle is a good suggestion cuz it's so engaging, but here are my suggestions:
When you're sick of TI3rd edition but basically want the same thing, try any of these:
-Through the Ages: Story of Civilization (this captures the Civilization aspect of TI3)
-BSG (this covers the negotation aspect of TI3 or if you liked the variable player powers or voting mechanics)
-Twilight Struggle (this covers the political aspect of TI3)
-Race for the Galaxy (this covers the Sci-Fi aspect of TI3... well so does BSG)
-C&C: Ancients (if you like the wargaming, dice-rolling or modular board aspects of TI3)
-Hammer of the Scots (if you really liked the area-impulse mechanic of TI3)
-Puerto Rico (if you liked the variable phase order mechanic of TI3)
See, it's a hard question to answer because it depends what you like best of TI3 cuz it has so many cool things going for it. I think it's safe to say that BSG or C&C: Ancients will probably most appeal to you.
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- ChristopherMD
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Honestly, I think I am the only person in the entire universe that likes Tigris & Euphrates (and I rarely win). My friends all hate it.
I like T&E.
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- Black Barney
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Black Barney wrote:
Honestly, I think I am the only person in the entire universe that likes Tigris & Euphrates (and I rarely win). My friends all hate it.
I like T&E.
Cool. That game is a real head-scratcher sometimes.
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- Black Barney
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If your tired of TI3 but you want a space fix, try Merchant of Venus. Exploration, trading, negotiation and profits. What's not to like?
-Will
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I'm glad you all like T&E, but I thought it was a boring POS. Seriously, I've tried to like it but to me it was another boring Reiner math puzzle with a pasted-on theme.
Naw, it isn't a math puzzle if there is no math and the puzzle is changing all the time, creating a whirlwind of opportunities and traps that unsettles the best plans and forces you to adapt. The conflict that drives T&E leaves no territory safe, like a brawl. But unlike a brawl there is a build-up, crescendo and scramble to scavenge the remains. This game offers a mix of bluff, strategy and mischief that defines the essence of 'play'. T&E is TNT, timer and bomb.
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- Sagrilarus
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Sag.
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