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Next War series GMT
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I do love the "new war" type scenarios so the series *is* very attractive on some level, especially because it covers some very untread ground (e.g. India Pakistan border war, WWIII in Europe, Taiwan, I forget what the other one is. Those are cool scenarios!).
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The main diff between the basic and advanced games is mainly in the air rules .The basic game has air abstracted out as air points other then helo units . In the Advanced game, there are aircraft type specific air units .The Allied air force is unsurprisingly of higher quality, but must first degrade the AA defenses of the Commies before they can truly unload their full might on the NKs.
The bad guys in turn have lots of bodies, infiltration tactics and light infantry that gives them favorable mods in combat .The new edition has rules for chemical warfare. I think the basic game w/o air is still detailed enough to do a decent job recreating the theoretical war . Other advanced rules cover Special Forces and Detection ( spotting ground targets ) . Again, there is a fair bit of chrome, but given many people who are interested in the genre likely read techno thrillers like Clancy/Bond etc, they'll probably appreciate and expect the chrome. One cool rule has to do with clearing large installations that don't have combat units, like airfields or cities to represent REMF and the uncertain nature of how long it can take .
The biggest advantage of the new version is that it kicks off a NEXT WAR series of games. Once you learn one, the rest will be a lot easier. My sense is that Korea is the biggest, but I haven't seen the others besides Taiwan, which can be run in tandem with Korea. I think India/Pakistan has some small footprint scenarios .
I am not really an alt history type, but I found Korea enjoyable. Friends of mine that like the genre speak highly of the games as well. The biggest issue is that NW:K is out of print and getting decent money on the secondary market . If you enjoy the genre, I think you should check it out.
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Also, you going to consimworld con in Phoenix in 2018? I live in Flagstaff now so I'm pretty tempted, my recollection is you had nothing but good things to say about it.
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Remember the scene from CLERKS where Randall goes to Big Choice Video ? That will be you at the Expo, or any wargamer for that matter .
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- ThirstyMan
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They are very good and the player aids really help.
In addition there are good VASSAL modules to play around with for all of them. Recommended.
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tbh, one of the big draws of some of these games is fighting battles in non-tired map situations. eg not invading Russia again.
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I just could not get my head around it. I would stare at the map and have no god damn idea of what I should do or a viable strategy. Perhaps it was just me. Perhaps it was because we used the advanced rules right off the bat. Or maybe I just don't connect with modern conflict games.
I guess what I'm saying is I'll give you my copy of Next War Korea when you show up for Trash Fest.
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The CRT looks murderous for everyone involved.
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repoman wrote: I agree that the change in setting/battle is a draw. I read the rules and played a turn of Next War Korea. For some reason I just could not get my head around it. The rules themselves are understandable for the most part.
I just could not get my head around it. I would stare at the map and have no god damn idea of what I should do or a viable strategy. Perhaps it was just me. Perhaps it was because we used the advanced rules right off the bat. Or maybe I just don't connect with modern conflict games.
I guess what I'm saying is I'll give you my copy of Next War Korea when you show up for Trash Fest.
Without a historical blue print to guide you, I can see where a “WTF do I do now” feeling being an impediment to grokking how to play.
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Story of my life is having wargames I might like to pick away at over the course of a couple weeks a turn at a time but that not being doable in a) my commuting lifestyle and b) my table situation. For some reason wargaming has become an increasingly physical and tactile thing for me---I used to be an enthusiastic VASSAL wargamer.
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Not sure how I feel yet about the game, but the Kashmir scenario is a very neat attack/defend intro scenario. It's on rails a bit, as intro scenarios usually are, but it has a ton of flavor. Mountain troops tromping through the Himalaya.
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