- Posts: 4373
- Thank you received: 5701
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Hearthstone Players!
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
hsreplay.net/replay/riAD62Z9jgNVx7MYS38qTU
This was Control/Jade Druid. I think he was teching vs Cubelock, too, since he had a lot of stuff that was clearly meant to deal with 5/7 burst (like Ancient of War.) I had what is close to a godlike hand, so I kept it all. I started with Protector because he's on turn 2 and I don't want to give an easy target for Wrath with the Dudes. He can still Wrath, but I still have my 1/1 Taunt to protect other things. He does, of course, Wrath and I play Knife Juggler because he can't get to it without spending the other Wrath, which is fine by me. With both Calls in hand, I Coin into one, knowing there's a good chance I get the other Protector, which I do. With a Jailor in hand along with Lost in the Jungle, I am Swipe-prepared. I drew into Steward and have one of my little (weenie?) combo-fests, tossing six knives, which is enough to reduce the Golem to Draw Me a Card range and I can still do 5 more to him and I'm now basically immune to Swipe, since the only thing that will die is the initial target.
His turn 5 is pretty weak, since he's still one below Spreading Plague (nerfs that work? WTF?) but a 4/6 Fandral is problematic for me to remove efficiently, so I do the Stegodon first, hoping for the +3 attack. I should have gone with the Level Up, removed Fandral for free, and still have been basically immune to Swipe. So I get plants, which has a later positive effect. But he gets mileage off the Fandral which I really should have denied. Getting an opponent to 9 on turn 5 with what is really more of a midrange deck and not having lost a single minion is kinda OK. Out comes the Plague, which I'd been waiting for, hoping my deck would do the Marxist thing (Equality.) No such luck. I start chipping away at the Scarabs and now I am seriously vulnerable to Swipe, but that's the cost of doing business. Having a weenie horde untouched for this long is a bonus. He gets a Fandral Nourish and finally draws into it. Of course, killing my Leveled Up Dudes also means putting 4 Plant Dudes on the board with bubbles. Unfortunately, Plant Dudes don't Level Up (Must be a union thing.)
I decided I'd had enough of Fandral and Spellbreaker him before another Nourish or Wrath comes out. I drop the Jailor in anticipation of another board clear. I've had the other Call sitting in my hand since the start of the game, but I can only get one minion off of it, so it's kinda dead weight (How often will you hear that?) He decides a board full of weenies is fine, since he's going full Jade on me. (Do you ever go full Jade ? Yeah, probably.) So here I'm faced with a decision: Steward or Stegodon? Steward gets me 5 bubbled Dudes. Stegodon potentially gets me something more explosive, but it's random. I know what I'm getting with the Steward. She'll die next turn, but I'll have 5 guys that can trade favorably or resist Swipe. OTOH, if he does have the Swipe, all my bubbles get popped and all my guys die, anyway. So I decided on the dinosaur to see if I could get that "more explosive". It could just end up being bubbles, which means that Stegodon is more durable (3/4, compared to a 3/3; i.e. he'll need two minions and/or face (at 9) to get rid of it if he doesn't have the Swipe.) I get a bunch of 2/2s, which is OK, but just OK. He happily trades and gets the ultimate high roll on the Moonglade. I'm totally on the back foot here.
I put the Jailor down for some recovery, toss away the Call to get my Hoarder with nothing better to do and wait. I see my first Ancient of War in a couple years. Now, Marxism is the only thing that will save me (OK, maybe Tirion.) He decides to start hitting face for the first time, since he assumes (probably correctly) that no aggro deck will have any way to recover from this. But I'm not an aggro deck. With some thought, he trades with the Hoarder just to make sure I can't do more damage than he want to his taunts... and draws me the manifesto. Clearing the taunts leaves me enough mana to put 4 bubbled Dudes on the board with a Tarim in hand. Druid of the Claw might still save him-! Nah. There's Tarim. I thought perhaps going face here might've been the better choice to put him in a more precarious spot. But clearing is fine, since he can't do anything about my 3/3s without the other Wrath and I'm going to make them 5/5s next turn. For the 5000th fucking time, I forget to make a Dude before dropping Tarim, knowing that I have no other plays that turn. Sigh. He goes full Jade on me again, but concedes as soon as Level Up! is played.
I played one more against a Control/Dragon Priest of some kind: hsreplay.net/replay/ZdaSZrSLM6SFPV2cpDkHXe
The only lesson here is that sometimes it's OK to Spellbreaker your opponent's Doomsayer. If they're playing turn 3 DS, it means they have a) nothing else to do and b) nothing to do because they have a bunch of late-game stuff in hand and they're trying to slow you down. DS into three Dudes means exactly that. So I gamble the Coin on Silence and he's backpedaling the whole way. I spent the whole game up to 6 waiting on Dragonfire, but I had so many recovery options in my hand (Maul with 2 Dudes, Vinecleaver, 3 Dudes off the Jailor) that it eventually didn't matter even if he had. When I got the 2nd Maul with bubble, I went in. I was just waiting on Level Up or Tarim by then and eventually decided to just go face with the Vinecleaver, even with a full board. Even GHP wouldn't have been much help.
Please Log in or Create an account to join the conversation.
- Posts: 490
- Thank you received: 277
Firebat made legend with a discard demonlock and I have been playing that with decent results climbed from 10-7. Murloc paladin is everywhere and I have hard time with that. Murlocs give each other buffs more than do demons, they have no downside when you play them, Megasaur can give divine shield, +3 attack, windfury which are all more useful than the demonguy giving +1/+1. Call to arms is one of the most powerful cards in new expansion. I didn’t play any tempo rogue because I have played so much rogue in the past, and same for Murloc Pally.... been there done that. Crabs that eat Murlocs are becoming a thing like Golakka was a month ago.
What I am loving about the new ladder reset is that I use Wild the way I used to use casual. I have a quest to complete and don’t feel confident with any deck for it that will ruin my mojo and lose me ranks on the standard ladder. So I go into wild to experiment and fuckoff. Some months I even get a decent sub 10 rank in wild. With this new system I can try and climb both sides.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Please Log in or Create an account to join the conversation.
- Posts: 619
- Thank you received: 336
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Please Log in or Create an account to join the conversation.
I haven't played in a couple days on my account. I switched the Dragon Control Priest and that deck is ridiculous. It feels like cheating. Just so many options.
Please Log in or Create an account to join the conversation.
- Posts: 947
- Thank you received: 878
Jackwraith wrote: But if you don't draw Barnes, you have to stay alive until... you either draw him late in the game or play Y'Shaarj from hand when your opponent can easily remove him? Big Priest lets you stay alive. I'm not certain that Hunter will let you do that on a consistent basis once people are prepared to hold on to their single-target removal for the magic moment.
One would think that Barnes Hunter would stumble if you don't draw Barnes in your opening hand, but that's not really how it's played out for me. Honestly, it feels like not drawing the Hunter spellstone early hurts this deck more than coming up blank on Barnes. Hell, I've played Barnes on curve against a Mage only to have big Y'Shaarj Polymorphed the very next turn but I didn't care; I still had a 3/4, 1/1 and 1/1 (with Beast tag!) on the board with a couple turns to get up to some shenanigans before I have to worry about Blizzard. I've even drawn the anti-nuts with Barnes and Y'Shaarj in my opening hand and done okay. If anything, the Barnes/Y'Shaarj deck highlights how robust the spell Hunter archetype is, that it can prop up such a goofy deck.
But I might be misremembering how well it did so I might bust it out again and see how well it does.
Please Log in or Create an account to join the conversation.
Jackwraith watched me play a very "thinky" Hunter game around Rank 12 this AM. I am Beast Hunter (list is above I think), heavy Silence, and my opponent is Priest. I have a solid early hand, Animal Companion, Houndmaster, Big Bad Wolf, Dire Mole, Alley Cat all in the mix. I wait a turn and put out Big Bad Wolf. Alley Cat without Crackling Razormaw is weak to Potion of Madness, and my deck can really suffer if they 2-for-1 a few times. Knowing Control Priest, they can 3-4-5-for-1 with later effects, so early 2-for-1s are dire.
Priest's turn 2 is Shadow Visions. Jackwraith puts them on Big Priest from this, but I am unconvinced. He sees it as digging for Spellstone, and I see it as a Control deck waiting for me to commit more and hopefully roll me with AoE they are digging for. So my turn 3, I Hero Power, hit with the Big Bad Wolf, and pass. Jackwraith wanted Animal Companion there. Either hits for 5 (Huffer) and Potion would let it hit for another 4, hits for 1 (Misha) and Potion gets another 4, or lowroll Leokk to hit for 2, then 2, off Potion. (ie, Potion steals Big Bad, pings and kills the Companion next turn in 3/2 form.) Obviously Eaglehorn, Houndmaster and other stuff might change all the math here, but this is the risk I assessed.
Turn 4, I Houndmaster the 1/1, so I have a 4/3 and a 3/3. Safe from Potion now, and Duskrider will lose to the 3/2. They still clear, but I can rebuild quickly with the little ones I have been saving and have drawn DK for the long game. Instead, the Priest Visions again, and so know my concerns move to Dragonfire Potion, which is fine because I can pile a lot of damage in before that. I think I Coin'd out Highmane here and swung for 7? This is a good board. Priest's best move is maybe Greater Healing and wait on Dragonfire, or try some kind of weak Auchenai clear that would leave me Hyenas and the 3/2 Wolf.
Their Turn 5 is Shadow Essence (so it is Big Priest) for The Lich King in 5/5 form. I am packing Silence, so Spellbreaker turns the 5/5 Taunt into an 8/8 vanilla, and most importantly, makes it VERY HARD to be killed. I mean, I'm not killing it. It needs to hit this dumb 3/3 Taunt and I can send the rest of the team in. It's worth way more dead than alive to the Priest, all those rez effects are junk unless he can get it killed somehow. So the team raids face, the Priest has to Dragonfire Potion and run the Lich King into the 3/2, leaving the Hyenas up, and they are enough to finish them off with Eaglehorn backup &c.
He also watched me lose to a Controllock that pitched 4 cards to Doomguard casts and got two VLs silenced, but still won because they gained 25 life and topdecked like a motherfucker. Man, Blizzard, fuck that deck. If I hit them for 43 dmg in 9 turns AND Silence their theme twice AND watch them throw 4 cards away to cast 5/7 dudes, I should win. That deck might be a smidge too robust.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Please Log in or Create an account to join the conversation.
- Posts: 490
- Thank you received: 277
You quoted Firebat. It is also Firebats perspective that silence is not good. It was quoted a week ago in a video. But watch any of them and see what his build looks like
Please Log in or Create an account to join the conversation.
Jackwraith also thinks the deck lacks focus. I will try out different styles and let you all know the results.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Posts: 490
- Thank you received: 277
First is HS Dog OTK healbot. Combo kill by corrupted healbot dying with embrace the shadow in play= 8 damage. Then you play Wild Pyro, double Twilights Call. First one rez one healbot as 1/1 and pyro kills it for 8 more damage. Second Twilight Call pulls two for 16 more damage and the kill. Need 10 mana. Rest of the deck is draw removal auchenai soulpriest and circle of healing. You can use combo pieces vs aggro and live. Saw him beat paladin in fatigue. Someone will come and say Zetalot invented it. Maybe. Dog has 12x the viewers and did it recently at high legend.
The other deck is supposedly of Chinese origin, so it’s probably not even a thing here. It’s steal all your shit priest. Pint sized and twilight acolyte reduce the attack for Cabal shadow priest to steal. Mind control x2. Curious glimmeroot and Operative to look inside your deck. It’s not combo kill with divine/fire. Saw RDU playing against it at high legend Asia and people knew what it was.
Please Log in or Create an account to join the conversation.
I actually took two screenshots of Zetalot decks this AM. One is teching for Eater of Souls and Acidic Swamp Ooze to deal with the scads of Aluneth Mages. the other is more Dragon focused, but has Dirty Rats and Book Wyrm for Warlocks. But both are heavy Control with the 2x Dragonfire Potions, 2x Mind Control, 2x Auchenai + Circle. Super greedy. Everyone is super greedy right now, it's a bit ridiculous. This was ~1000 Legend on EU I think.
If you want the best Mage decks, watch ApxVoid. Best Priests, Kolento or Zetalot. Asmodai originates a lot of decent Hunter builds. Dog is best with Rogue for my money. If Aggro is riding high, Ant is as solid as they come. Kibler is always playing Control of some flavor. I think Firebat or Purple are probably the most skileld players I see routinely streaming. Dog is excellent as well, but his chat is a fucking mess.
// Only six games so far with MoreBeastyBeast Hunter
- 12.1 L TempoMage; had to push when they got HALLAZEAL off Firelands Portal, at 1 life, they topdeck Primordial Glyph into cheap-enough-to-cast Blizzard for 12 life. Yep. An hilariously ironic start.
- 12.0 L Murlocadin, too many buffs, I have to trade and lose too much. Call to Arms finishes me off.
- 13.3 L Jade Druid; this was going fine until they gained 24 life with back to back Branching Paths.
- 13.2 W Control Paladin; I obscenely start with Alley Cat, Coin, Alley Cat into Scavenging Hyena. It was 10/6 by the end.
- 13.3 L Big Spell Priest; curved into Cobalt --> Spiteful Summoner for Free From Amber (Rag Lightlord!) --> Spiteful Summoner --> Free From Amber (Ironbark Protector). Wasn't going to win that one no matter what, I think.
- 13.2 W Big Spell Mage? Control Mage? Not sure, it was weird and bad. Spiteful Summoner was in there, but also Ice Block? I had a huge clear with DK Rexxar at the expense of my clock, but he started making big Bonemare'd things including a 7/5 Poison Taunt I needed to get through. I rolled a 7/5 Stealth and then an Owl the next to punch through. Heh, Silence.
Please Log in or Create an account to join the conversation.